Other product names used herein are for identification purposes and may be trademarks of their respective owners.Hey there, fellow gamers and gluttons for punishment! Get ready to embark on a wild adventure that will test your sanity, your patience, and probably your keyboard. DisplayPort™ and the DisplayPort™ logo are trademarks owned by the Video Electronics Standards Association (VESA®) in the United States and other countries. AMD, the AMD Arrow logo, AMD Radiance Display, Radeon, FidelityFX, RDNA, and combinations thereof are trademarks of Advanced Micro Devices, Inc. All other trademarks or trade names are the property of their respective owners. Starfield, Bethesda, Bethesda Game Studios, Bethesda Softworks, ZeniMax and related logos are registered trademarks or trademarks of ZeniMax Media Inc. © 2021 Bethesda Softworks LLC, a ZeniMax Media company. Ubisoft and the Ubisoft logo are registered or unregistered trademarks of Ubisoft Entertainment in the U.S. Licensed to Ubisoft Entertainment by 20th Century Studios. Avatar: Frontiers of Pandora™ and the 20th Century Studios logo are trademarks of 20th Century Studios. Game Software excluding 20th Century Studios elements: © 2023 Ubisoft Entertainment. GD-234Īvatar: Frontiers of Pandora™ © 2023 20th Century Studios. AFMF is integrated into AMD Software and currently supports the Radeon RX 60 series graphics cards. AMD Fluid Motion Frames, or AFMF, is a frame generation technology designed to increase frame rates and smooth movement for game winning performance with minimal impact to image quality. Hardware compatibility includes Polaris and newer consumer dGPUs Ryzen 2000 and newer APUs, including hybrid and detachable graphics configurations. Radeon™ Anti-Lag is compatible with DirectX 9, DirectX 11 and DirectX 12 APIs, Windows 10 and 11. For a list of compatible titles see GD-158Ĩ. Radeon™ Boost VRS compatible with AMD Radeon™ RX 6000 Series Graphics exclusively. Hardware compatibility includes RX 400 and newer consumer dGPUs, Ryzen 2000 and newer APUs, including hybrid and detachable graphics configurations. Radeon™ Boost is compatible with Windows 10 and 11 in select titles only. AMD HYPR-RX allows various features within AMD Software interoperate, working at the same time, including Radeon Super Resolution, FidelityFX Super Resolution, Radeon Anti-Lag, Radeon Anti-Lag+, Radeon Boost and Radeon RT Boost, where applicable to select titles.ħ.
AMD HYPR-RX works on the AMD Radeon™ RX 7000 Series GPUs and newer or the Ryzen 7040 Series APUs with integrated RDNA 3 graphics and newer. AMD Noise Suppression requires AMD Software: Adrenalin Edition™ 22.7.1 and newer and may not install on systems equipped with Realtek ACP-based ANR. AMD Noise Suppression works on AMD Ryzen™ 6000 Series processors with integrated graphics, and AMD Radeon™ RX 6000 Series desktop graphics and newer. Video codec acceleration (including at least the HEVC (H.265), H.264, VP9, and AV1 codecs) is subject to and not operable without inclusion/installation of compatible media players. Select additional AMD hardware is required. AMD smart technologies, including AMD SmartAccess Graphics, SmartAccess Storage, SmartAccess Video, SmartShift Eco, and SmartShift Max may require OEM or developer enablement and are available with select configurations only. For additional information, visit GD-197.ģ. AMD Software: Adrenalin Edition 22.3.1 or newer is required.
As of March 2023, Radeon Super Resolution (RSR) is compatible with Radeon RX 5000 series graphics and newer and works with games that support exclusive full-screen mode.
AMD does not provide technical or warranty support for AMD FidelityFX Super Resolution enablement on other vendors' graphics cards. AMD FidelityFX Super Resolution (FSR) versions 1, 2, and 3 are available on select games which require game developer integration and are supported on select AMD products. Actual individual game clock results may vary. * “Game Clock” is the expected GPU clock when running typical gaming applications, set to typical TGP (Total Graphics Power). Boost clock achievability, frequency, and sustainability will vary based on several factors, including but not limited to: thermal conditions and variation in applications and workloads.GD-151 * “Boost Clock” is the maximum frequency achievable on the GPU running a bursty workload.